It is a fundamental Human-Computer Interaction problem to design a tangible programming environment for use by multiple persons that can also be individualised. This problem has its origin in the phenomenon that the meaning an object holds can vary across individuals. The Semiotics Research Domain studies the meaning objects hold. This research investigated a solution based on the user designing aspects of the environment at a time after it has been made operational and when the development team is no longer available to implement the user’s design requirements.
Reference:
Smith, A.C. 2018. A tangible programming environment model informed by principles of perception and meaning. Submitted in accordance with the requirements for the degree of Doctor of philosophy in the subject Computer Science at the University of South Africa
Smith, A. C. (2018). A tangible programming environment model informed by principles of perception and meaning (Worklist;21162). Retrieved from http://hdl.handle.net/10204/10626
Smith, Andrew C A tangible programming environment model informed by principles of perception and meaning. Worklist;21162. 2018. http://hdl.handle.net/10204/10626
Smith AC. A tangible programming environment model informed by principles of perception and meaning. 2018 [cited yyyy month dd]. Available from: http://hdl.handle.net/10204/10626