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On user behaviour adaptation under interface change

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dc.contributor.author Rosman, Benjamin S
dc.contributor.author Ramamoorthy, S
dc.contributor.author Mahmud, MMH
dc.contributor.author Kohli, P
dc.date.accessioned 2014-10-09T12:06:13Z
dc.date.available 2014-10-09T12:06:13Z
dc.date.issued 2014-02
dc.identifier.citation Rosman, B.S., Ramamoorthy, S, Mahmud, M.M.H and Kohli, P. 2014. On user behaviour adaptation under interface change. In: International Conference on Intelligent User Interfaces, Haifa, Israel, 24-27 February 2014 en_US
dc.identifier.uri http://research.microsoft.com/en-us/um/people/pkohli/papers/rrmk_iui2014.pdf
dc.identifier.uri http://hdl.handle.net/10204/7719
dc.description International Conference on Intelligent User Interfaces, Haifa, Israel, 24-27 February 2014 en_US
dc.description.abstract Different interfaces allow a user to achieve the same end goal through different action sequences, e.g., command lines vs. drop down menus. Interface efficiency can be described in terms of a cost incurred, e.g., time taken, by the user in typical tasks. Realistic users arrive at evaluations of efficiency, hence making choices about which interface to use, over time, based on trial and error experience. Their choices are also determined by prior experience, which determines how much learning time is required. These factors have substantial effect on the adoption of new interfaces. In this paper, we aim at understanding how users adapt under interface change, how much time it takes them to learn to interact optimally with an interface, and how this learning could be expedited through intermediate interfaces. We present results from a series of experiments that make four main points: (a) different interfaces for accomplishing the same task can elicit significant variability in performance, (b) switching interfaces can result in adverse sharp shifts in performance, (c) subject to some variability, there are individual thresholds on tolerance to this kind of performance degradation with an interface, causing users to potentially abandon what may be a pretty good interface, and (d) our main result – shaping user learning through the presentation of intermediate interfaces can mitigate the adverse shifts in performance while still enabling the eventual improved performance with the complex interface upon the user becoming suitably accustomed. In our experiments, human users use keyboard based interfaces to navigate a simulated ball through a maze. Our results are a first step towards interface adaptation algorithms that architect choice to accommodate personality traits of realistic users. en_US
dc.language.iso en en_US
dc.publisher ACM en_US
dc.relation.ispartofseries Workflow;13488
dc.subject Interfaces en_US
dc.subject Interface efficiency en_US
dc.subject Usability research en_US
dc.subject Input technologies en_US
dc.subject Interaction technologies en_US
dc.subject Usability testing en_US
dc.subject Usability evaluation en_US
dc.subject User interface design en_US
dc.title On user behaviour adaptation under interface change en_US
dc.type Conference Presentation en_US
dc.identifier.apacitation Rosman, B. S., Ramamoorthy, S., Mahmud, M., & Kohli, P. (2014). On user behaviour adaptation under interface change. ACM. http://hdl.handle.net/10204/7719 en_ZA
dc.identifier.chicagocitation Rosman, Benjamin S, S Ramamoorthy, MMH Mahmud, and P Kohli. "On user behaviour adaptation under interface change." (2014): http://hdl.handle.net/10204/7719 en_ZA
dc.identifier.vancouvercitation Rosman BS, Ramamoorthy S, Mahmud M, Kohli P, On user behaviour adaptation under interface change; ACM; 2014. http://hdl.handle.net/10204/7719 . en_ZA
dc.identifier.ris TY - Conference Presentation AU - Rosman, Benjamin S AU - Ramamoorthy, S AU - Mahmud, MMH AU - Kohli, P AB - Different interfaces allow a user to achieve the same end goal through different action sequences, e.g., command lines vs. drop down menus. Interface efficiency can be described in terms of a cost incurred, e.g., time taken, by the user in typical tasks. Realistic users arrive at evaluations of efficiency, hence making choices about which interface to use, over time, based on trial and error experience. Their choices are also determined by prior experience, which determines how much learning time is required. These factors have substantial effect on the adoption of new interfaces. In this paper, we aim at understanding how users adapt under interface change, how much time it takes them to learn to interact optimally with an interface, and how this learning could be expedited through intermediate interfaces. We present results from a series of experiments that make four main points: (a) different interfaces for accomplishing the same task can elicit significant variability in performance, (b) switching interfaces can result in adverse sharp shifts in performance, (c) subject to some variability, there are individual thresholds on tolerance to this kind of performance degradation with an interface, causing users to potentially abandon what may be a pretty good interface, and (d) our main result – shaping user learning through the presentation of intermediate interfaces can mitigate the adverse shifts in performance while still enabling the eventual improved performance with the complex interface upon the user becoming suitably accustomed. In our experiments, human users use keyboard based interfaces to navigate a simulated ball through a maze. Our results are a first step towards interface adaptation algorithms that architect choice to accommodate personality traits of realistic users. DA - 2014-02 DB - ResearchSpace DP - CSIR KW - Interfaces KW - Interface efficiency KW - Usability research KW - Input technologies KW - Interaction technologies KW - Usability testing KW - Usability evaluation KW - User interface design LK - https://researchspace.csir.co.za PY - 2014 T1 - On user behaviour adaptation under interface change TI - On user behaviour adaptation under interface change UR - http://hdl.handle.net/10204/7719 ER - en_ZA


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