dc.contributor.author |
Smith, Andrew C
|
|
dc.contributor.author |
Kotzé, Paula
|
|
dc.contributor.author |
Gelderblom, H
|
|
dc.date.accessioned |
2012-01-04T10:43:06Z |
|
dc.date.available |
2012-01-04T10:43:06Z |
|
dc.date.issued |
2011-09 |
|
dc.identifier.citation |
Smith, AC, Kotzé, P and Gelderblom, H. 2011. General design methodology applied to the research domain of physical programming for computer illiterate. Design, Development & Research Conference, Cape Peninsula University of Technology, Cape Town, 26-27 September 2011 |
en_US |
dc.identifier.uri |
http://hdl.handle.net/10204/5423
|
|
dc.description |
Design, Development & Research Conference, Cape Peninsula University of Technology, Cape Town, 26-27 September 2011 |
en_US |
dc.description.abstract |
The authors discuss the application of the 'general design methodology‘ in the context of a physical computing project. The aim of the project was to design and develop physical objects that could serve as metaphors for computer programming elements. These physical objects would then be used by computer illiterates to construct the logic of a computer program. |
en_US |
dc.language.iso |
en |
en_US |
dc.relation.ispartofseries |
Workflow request;7777 |
|
dc.subject |
Computer illiterates |
en_US |
dc.subject |
GameBlocks |
en_US |
dc.subject |
Iterative design |
en_US |
dc.subject |
Physical computing |
en_US |
dc.subject |
Design methodology |
en_US |
dc.title |
General design methodology applied to the research domain of physical programming for computer illiterate |
en_US |
dc.type |
Conference Presentation |
en_US |
dc.identifier.apacitation |
Smith, A. C., Kotzé, P., & Gelderblom, H. (2011). General design methodology applied to the research domain of physical programming for computer illiterate. http://hdl.handle.net/10204/5423 |
en_ZA |
dc.identifier.chicagocitation |
Smith, Andrew C, Paula Kotzé, and H Gelderblom. "General design methodology applied to the research domain of physical programming for computer illiterate." (2011): http://hdl.handle.net/10204/5423 |
en_ZA |
dc.identifier.vancouvercitation |
Smith AC, Kotzé P, Gelderblom H, General design methodology applied to the research domain of physical programming for computer illiterate; 2011. http://hdl.handle.net/10204/5423 . |
en_ZA |
dc.identifier.ris |
TY - Conference Presentation
AU - Smith, Andrew C
AU - Kotzé, Paula
AU - Gelderblom, H
AB - The authors discuss the application of the 'general design methodology‘ in the context of a physical computing project. The aim of the project was to design and develop physical objects that could serve as metaphors for computer programming elements. These physical objects would then be used by computer illiterates to construct the logic of a computer program.
DA - 2011-09
DB - ResearchSpace
DP - CSIR
KW - Computer illiterates
KW - GameBlocks
KW - Iterative design
KW - Physical computing
KW - Design methodology
LK - https://researchspace.csir.co.za
PY - 2011
T1 - General design methodology applied to the research domain of physical programming for computer illiterate
TI - General design methodology applied to the research domain of physical programming for computer illiterate
UR - http://hdl.handle.net/10204/5423
ER -
|
en_ZA |