Development of the system-of-systems simulation complex for doctrine development at the joint command and control level necessitates as foundation a thorough understanding of the elements contributing to situation awareness. Processes like Threat Evaluation and Weapon Assignment (TEWA) at this level contain multiple threats and defensive force elements, taxing the cognitive abilities of the commander. Development of new doctrine and training simulators require systems that adequately reflect the realities of a broad range of missions. The models used must be agile and adaptive in nature to reflect the capabilities of the human commander if the simulation is to exhibit realistic and dynamic temporal behaviour, for example. Furthermore, these models must co-exist with current object models in an event driven simulation environment. This paper considers the implications of the above statements and proposes a framework for the development of the models of the cognitive domain of the OODA loop, where pro-active and reactive transactional behaviour must be mimicked
Reference:
Roodt, JHS, Le Roux, WH and Oosthuizen, R. 2008. Simulation for doctrine development and training: modelling the cognitive domain of the OODA loop. Land Warfare Conference. Brisbane, Australia, 27 - 31 October 2008, pp 213-220
Roodt, J., Le Roux, W., & Oosthuizen, R. (2008). Simulation for doctrine development and training: modelling the cognitive domain of the OODA loop. http://hdl.handle.net/10204/2738
Roodt, JHS, WH Le Roux, and Rudolph Oosthuizen. "Simulation for doctrine development and training: modelling the cognitive domain of the OODA loop." (2008): http://hdl.handle.net/10204/2738
Roodt J, Le Roux W, Oosthuizen R, Simulation for doctrine development and training: modelling the cognitive domain of the OODA loop; 2008. http://hdl.handle.net/10204/2738 .